🚀 How to play
- Go to the Adventure Hall: type
/adventurefrom anywhere. - Playing with friends? Make a party first:
/party Nameinvites a friend. They click the green [✔ JOIN] in chat. The person who invites is the party leader 👑. - Pick a map: right-click the Map Guide (the villager in the middle of the hall) and click a map. On your own you pick for yourself; in a party the leader picks and everyone goes together.
- Play! Your progress saves by itself. Pick the same map again another day to carry on where you left off.
- Leave: type
/adventure leaveto go back to the hall, and again to go back to where you were.
🚩 Checkpoints & staying safe
🚩 Checkpoints
- Type
/checkpoint(or/cp) while standing on solid ground. If you die, you come back to that spot instead of the start. - Party leaders can type
/checkpoint allto save the spot for the whole party. - Lost or fell back?
/checkpoint backteleports you to the spot you saved. (Typing/checkpointagain saves a new spot where you are now!) - Do it every time you reach a new area or level!
- Some maps save checkpoints by themselves too (you will see "The map saved a checkpoint for you"): the newest one wins, but
/checkpoint backstill takes you to yours.
🎒 Your things are safe
- Every map has its own backpack. Your survival things stay at home, and map items stay in the map.
- You keep your items when you die in a map.
- No hunger on adventures: your food bar stays full.
- You can't break the map (adventure mode), and
/home,/tpaand warps are switched off inside so nobody skips the story.
🗺 The maps
| Map | Players | Good to know |
|---|---|---|
| 🟩 Zelda: Ocarina of Time | 1-4 | Explore Hyrule. Warp pads move only the player who steps on them, so everyone can explore on their own. |
| 🌼 Find 6 Secret Bases | 1-4 | About 30 minutes. Find the six hidden bases and their golden dandelions. |
| ⚔️ Ten Trials | 1-4 | Hard! Press the button on the lamp (not the sign) to start. Stick together: the trials move the whole party at once. Use /checkpoint often. |
| ⏳ Trials of the Past | 2-4 (team) | A huge escape-room adventure made for teams. Takes many play sessions. |
| 🔒 March of Undead, Celestial Challenges | Coming soon! |
📜 Commands
| Command | What it does | Example |
|---|---|---|
/adventurealso: /adv | Go to the Adventure Hall (or show help when you're there). | |
/adventure leave | From a map: back to the hall. From the hall: back to where you were. | |
/adventure join | Go to your party's map. | |
/adventure restart map | Start your copy of a map over (asks first). | /adventure restart tentrials |
/checkpointalso: /cp | Save this spot: if you die you come back here. | /checkpoint all (leader) |
/checkpoint backalso: /cp back | Teleport back to the spot you saved. | |
/party Namealso: /party invite Name | Invite a friend to your party. | /party River_Gerald |
/party accept | Join the party you were invited to (or click JOIN). | |
/party list | Who is in your party. | |
/party leave | Leave the party. | |
/party kick Name | Leader: remove someone. | |
/party disband | Leader: end the party. |
🔧 Problems & FAQ
I clicked a map but nothing happened.
If you are in a party and you are not the leader 👑, the leader picks the map. Ask them, or /party leave to play alone.
My friend is already in the map. How do I get there?
Join their party (/party accept), then type /adventure join or click [Go to them] in chat.
I died and went back to the start!
Use /checkpoint when you reach a new area. Then dying brings you back there. Went back anyway? /checkpoint back takes you to your saved spot.
Ten Trials: "Click To Begin" does nothing.
Press the small button on the lamp above the sign. If your party already started, it takes you straight to the first trial.
I want to play a map from the beginning again.
/adventure restart map (the leader does this for a party). Your old progress in that map is lost.